Wednesday, March 23, 2011

Just How 3D Are We? Part 3

Managing expectations is key to keeping management and users happy during the transition from 2D to 3D.

In the past two editions of the CAD Manager's Newsletter, I explored the use of 2D and 3D systems and concluded that 3D penetration is lagging, for a variety of reasons. (If you haven't had a chance to read those columns, you may want to do so now so you'll have the proper context for this one.)

In this issue and the next, I'll fulfill my promise of passing along advice for navigating the 2D-to-3D transition in a way that'll keep your users on track — and keep you sane. The approach I'll take is roughly chronological and will include action items, self-analysis questions, pitfalls to watch out for, and anything else that might help you! Here goes.

Getting Real

In my 20 years of CAD consulting in 2D and 3D design environments, I've come to believe a few essential truths about 3D implementation problems. Let me list the key concepts in summary fashion, then we'll start breaking the topics down:
  • If making the transition to totally 3D design were easy, everyone would have done it by now.
  • Not only is adopting 3D not easy, it won't happen overnight, no matter how hard you work at it.
  • 3D software only makes sense for your company if it helps you design your products better and faster; otherwise, what's the point?
  • Transitioning to 3D requires lots of training.
  • Great 3D software is a waste of money if you're trying to run it on old machines and slow networks.
  • No matter how well you plan your 3D move, change-resistant users can always sabotage your efforts.
Now think through how these challenges come into play in your company. Why not take a few minutes right now to jot down your thoughts, and focus on any of the problems you've experienced with 3D implementation. Read more after link

Via:Cadalyst Column: CAD Manager

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